1,545
edits
(→Oiaaeptoiympe.html: fixed) |
|||
Line 100: | Line 100: | ||
In Gate.html, two grey doors designed with blinking eyes and a code pad are present. Entering the correct code (4527) unlocks the doors, revealing a clickable area leading to Shingallery.html. The next page displays a wall of flesh with crawling centipedes. Hovering the cursor over the door causes the flesh wall to move down. After two hovers, a TV spawns, redirecting to Ngayngujwai.html upon clicking. Hovering over the door a third time prompts a mild jumpscare from Abyss, who appears silently. Clicking the door afterward redirects to Tsrheiansguarlelery.html. It displays a piece of paper containing the color code for the door in Puzzledoor.html. Clicking it zooms in, and clicking again makes Abyss appear with a loud laugh. | In Gate.html, two grey doors designed with blinking eyes and a code pad are present. Entering the correct code (4527) unlocks the doors, revealing a clickable area leading to Shingallery.html. The next page displays a wall of flesh with crawling centipedes. Hovering the cursor over the door causes the flesh wall to move down. After two hovers, a TV spawns, redirecting to Ngayngujwai.html upon clicking. Hovering over the door a third time prompts a mild jumpscare from Abyss, who appears silently. Clicking the door afterward redirects to Tsrheiansguarlelery.html. It displays a piece of paper containing the color code for the door in Puzzledoor.html. Clicking it zooms in, and clicking again makes Abyss appear with a loud laugh. | ||
In Totptbpuiouiss.html | In Totptbpuiouiss.html leads to a page that closely resembles Oiaaeptoiympe.html, with the key difference being that the door redirects to Pieyama.html instead of Akaitupne63gum.html. Players can reuse the same code to advance. | ||
In Akaitupne63gum.html, the player is redirected to a similar page called Mituqituqne.html, where they must pop red Puchipuchi instead of green ones. Popping all the red Puchipuchi before they respawn redirects to Tn89alpnos6iop.html after a door spawns. Tn89alpnos6iop.html resembles the previous page but with a middle door that, when clicked, triggers a jumpscare from Mother Puchipuchi and confronted with a Jan Ken Pon fight. After each turn, the player takes 5HP damage from poison. Winning reveals a door. Clicking it leads to a pitch-black room with a jumpscare from Yukie, followed by a note displaying half of the eye code used in Hokora1.html, which can be clicked on. | In Akaitupne63gum.html, the player is redirected to a similar page called Mituqituqne.html, where they must pop red Puchipuchi instead of green ones. Popping all the red Puchipuchi before they respawn redirects to Tn89alpnos6iop.html after a door spawns. Tn89alpnos6iop.html resembles the previous page but with a middle door that, when clicked, triggers a jumpscare from Mother Puchipuchi and confronted with a Jan Ken Pon fight. After each turn, the player takes 5HP damage from poison. Winning reveals a door. Clicking it leads to a pitch-black room with a jumpscare from Yukie, followed by a note displaying half of the eye code used in Hokora1.html, which can be clicked on. |
edits